THE GENERAL LIBRARY

Alexander Nevsky in Evony

Epic · Mixed troops · Skills, specialties and starting attributes.

Alexander Nevsky portrait

Alexander Nevsky

A great Russian politician who served as Prince of Novgorod.

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1088.29–8.29
Defense1128.49–8.49
Leadership1119.18–9.18
Politics998.29–8.29

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

Unyielding

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Increases your ground troops and mounted troops' defense by 10% and also reduces enemy ranged troops and siege machines' attack by 10% when General is leading the army.

  • Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -10%Applies in the situation named by the effect.
  • Ground Troop Defense / Mounted Troop Defense: +10%Applies in the situation named by the effect.
Ascension stage 1
  • Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -10%Applies in the situation named by the effect.
  • Ground Troop Defense / Mounted Troop Defense: +10%Applies in the situation named by the effect.
  • Ground Troop HP / Mounted Troop HP: +10%Applies in the situation named by the effect.
Ascension stage 2
  • Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -10%Applies in the situation named by the effect.
  • Ground Troop Defense / Mounted Troop Defense: +10%Applies in the situation named by the effect.
  • Ground Troop HP / Mounted Troop HP: +10%Applies in the situation named by the effect.
  • Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Ascension stage 3
  • Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -10%Applies in the situation named by the effect.
  • Ground Troop Defense / Mounted Troop Defense: +10%Applies in the situation named by the effect.
  • Ground Troop HP / Mounted Troop HP: +10%Applies in the situation named by the effect.
  • Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
  • March Size Capacity: +10%Applies in the situation named by the effect.
Ascension stage 4
  • Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -10%Applies in the situation named by the effect.
  • Ground Troop Defense / Mounted Troop Defense: +20%Applies in the situation named by the effect.
  • Ground Troop HP / Mounted Troop HP: +10%Applies in the situation named by the effect.
  • Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
  • March Size Capacity: +10%Applies in the situation named by the effect.
  • Enemy Ranged Troop Defense / Enemy Siege Machine Defense: -10%Applies in the situation named by the effect.
Ascension stage 5
  • Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -10%Applies in the situation named by the effect.
  • Ground Troop Defense / Mounted Troop Defense: +20%Applies in the situation named by the effect.
  • Ground Troop HP / Mounted Troop HP: +10%Applies in the situation named by the effect.
  • Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
  • March Size Capacity: +10%Applies in the situation named by the effect.
  • Enemy Ranged Troop Defense / Enemy Siege Machine Defense: -10%Applies in the situation named by the effect.
  • Ground Troop Attack / Mounted Troop Attack: +10%Applies in the situation named by the effect.
  • Enemy Ranged Troop HP / Enemy Siege Machine HP: -10%Applies in the situation named by the effect.

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Ground Troop Defense

Level 5 · Maximum level
  • Ground Troop HP: +10%
  • Ground Troop Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Ground Troop HP: +6%
  • Ground Troop Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Ground Troop HP: +4%
  • Ground Troop Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Ground Troop HP: +2%
  • Ground Troop Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Ground Troop HP: +1%
  • Ground Troop Defense: +1%

Applies in the situation named by each effect.

Snipe

Level 5 · Maximum level
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -10%

Applies in the situation named by each effect.

Level 4
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -6%

Applies in the situation named by each effect.

Level 3
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -4%

Applies in the situation named by each effect.

Level 2
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -2%

Applies in the situation named by each effect.

Level 1
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -1%

Applies in the situation named by each effect.

War God

Level 5 · Maximum level
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +6%

Applies in the situation named by each effect.

Level 4
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +4%

Applies in the situation named by each effect.

Level 3
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +3%

Applies in the situation named by each effect.

Level 2
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +2%

Applies in the situation named by each effect.

Level 1
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +1%

Applies in the situation named by each effect.

Battle on the Ice

Level 5 · Maximum level
  • Ground Troop HP / Mounted Troop HP: +26%

Applies in the situation named by each effect.

Level 4
  • Ground Troop HP / Mounted Troop HP: +16%

Applies in the situation named by each effect.

Level 3
  • Ground Troop HP / Mounted Troop HP: +11%

Applies in the situation named by each effect.

Level 2
  • Ground Troop HP / Mounted Troop HP: +6%

Applies in the situation named by each effect.

Level 1
  • Ground Troop HP / Mounted Troop HP: +3%

Applies in the situation named by each effect.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

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